4TH+GRADE+SCIENCE,+ENERGY

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=[|THE GREAT ENERGY CHALLENGE] = =[|POWER PLAY]= =[|LIGHT: HOW WE SEE THINGS]= =[|LIGHT AND SHADOWS]= =[|LAUNCHBALL]= =[|GASES AROUND US]= =[|MAGNETS AND SPRINGS]= =[|CIRCUITS AND CONDUCTORS]= =[|CHANGING SOUNDS]= =[|CHANGING STATE]= =[|FORCES IN ACTION]= =[|CHANGING CIRCUITS]= =[|USING ELECTRICITY]= =[|THE BLOBZ GUIDE TO ELECTRIC CIRCUITS]= =[|KEEPING WARM]= =[|GEOMETRIC OPTICS]= =[|GOT GAS?]= =[|NEWTON'S PRISM EXPERIMENTS]= =[|ELECTRICITY LESSON AND ACTIVITY]= =[|HEAT TEAM ACTIVITIES]= =[|BEAT THE HEAT]= =[|ELECTRICAL SAFETY]= =[|POWER UP]= =[|LABEL THE ENERGY SOURCES]= =[|MISS TRIPP'S ELECTRICITY AND MAGNETISM]= =[|YOUR ENERGY COAST]= =[|ELECTRO CITY] In the game students take on the role of mayor of a fictitious town. As the mayor the student has to manage the consumption and production of electricity for the town. At each turn the student is informed of whether or not you have successfully balanced consumption and production.= =[|HYDRO TO HOME] The story walks visitors through each step of the process of generating hydro-electric power and delivering to consumers' homes. The story is narrated and along the way there are interactive images that visitors can click on to learn even more information about hydro-electric power.= =[|ENGINEERING INTERACT] Engineering Interact offers five games designed to teach students physics concepts. The games address concepts related to light, sound, motion, electricity, and space travel. Each of the five games presents students with a scenario in which they have to "help" someone solve a problem. The games require students to learn and analyze the information presented to them.= =[|THE GREAT ENERGY CHALLENGE]= =[|CYBRARYMAN'S ENERGY RESOURCES]=